160 BPM in milliseconds
One beat at 160 BPM is 375.00 ms (60,000 ÷ 160). Below are the delay times for every note value, reverb settings that fit the groove and loop lengths in samples.
Delay times at 160 BPM
| Note | Straight (ms) | Dotted (ms) | Triplet (ms) | LFO (Hz) |
|---|---|---|---|---|
| 1/1 — Whole note | 1500.0 | 2250.0 | 1000.0 | 0.67 |
| 1/2 — Half note | 750.0 | 1125.0 | 500.0 | 1.33 |
| 1/4 — Quarter note | 375.0 | 562.5 | 250.0 | 2.67 |
| 1/8 — Eighth note | 187.5 | 281.3 | 125.0 | 5.33 |
| 1/16 — Sixteenth note | 93.8 | 140.6 | 62.5 | 10.67 |
| 1/32 — Thirty-second note | 46.9 | 70.3 | 31.3 | 21.33 |
| 1/64 — Sixty-fourth note | 23.4 | 35.2 | 15.6 | 42.67 |
Reverb pre-delay and decay
A 1/64-note pre-delay keeps the dry attack clear; decay times are set so pre-delay plus tail equals a musical length.
| Setting | Time |
|---|---|
| Pre-delay (1/64 note) | 23.4 ms |
| Short decay (half bar) | 0.73 s |
| Medium decay (1 bar) | 1.48 s |
| Long decay (2 bars) | 2.98 s |
Bars, phrases and samples
| Length | Seconds | Samples at 44.1 kHz | Samples at 48 kHz |
|---|---|---|---|
| 1 beat | 0.38 | 16,537.5 | 18,000 |
| 1 bar of 4/4 | 1.50 | 66,150 | 72,000 |
| 1 bar of 3/4 | 1.13 | 49,833 | 54,240 |
| 8 bars of 4/4 | 12.00 | 529,200 | 576,000 |
| 16 bars of 4/4 | 24.00 | 1,058,400 | 1,152,000 |
Where 160 BPM shows up
160 BPM is in the typical range of drum & bass, jungle, trap, hardstyle. At half time (80 BPM) it matches hip-hop, lo-fi hip-hop. The same delay settings work at 80 and 320 BPM by moving one note value: a quarter note here is an eighth at 320 BPM.
← 150 BPM · calculator · 170 BPM →
Not sure your track is exactly 160? Check it with the BPM detector — it reports tempos to a tenth of a BPM.