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170 BPM in milliseconds

One beat at 170 BPM is 352.94 ms (60,000 ÷ 170). Below are the delay times for every note value, reverb settings that fit the groove and loop lengths in samples.

Delay times at 170 BPM

NoteStraight (ms)Dotted (ms)Triplet (ms)LFO (Hz)
1/1 — Whole note1411.82117.6941.20.71
1/2 — Half note705.91058.8470.61.42
1/4 — Quarter note352.9529.4235.32.83
1/8 — Eighth note176.5264.7117.65.67
1/16 — Sixteenth note88.2132.458.811.33
1/32 — Thirty-second note44.166.229.422.67
1/64 — Sixty-fourth note22.133.114.745.33

Reverb pre-delay and decay

A 1/64-note pre-delay keeps the dry attack clear; decay times are set so pre-delay plus tail equals a musical length.

SettingTime
Pre-delay (1/64 note)22.1 ms
Short decay (half bar)0.68 s
Medium decay (1 bar)1.39 s
Long decay (2 bars)2.8 s

Bars, phrases and samples

LengthSecondsSamples at 44.1 kHzSamples at 48 kHz
1 beat0.3515,564.716,941.2
1 bar of 4/41.4162,18167,680
1 bar of 3/41.0646,74650,880
8 bars of 4/411.29497,889541,920
16 bars of 4/422.59996,2191,084,320

Where 170 BPM shows up

170 BPM is in the typical range of drum & bass, jungle, trap. At half time (85 BPM) it matches hip-hop, lo-fi hip-hop. The same delay settings work at 85 and 340 BPM by moving one note value: a quarter note here is an eighth at 340 BPM.

← 160 BPM · calculator · 174 BPM →

Not sure your track is exactly 170? Check it with the BPM detector — it reports tempos to a tenth of a BPM.