256 × 128 Minecraft map art
Wide panoramas, banners and widescreen screenshots across two maps. The generator below is preset to this size.
1 map = 128 × 128 blocks. The image is cropped to fill the maps.
Adjust image
Material list
| Color | Block | Count | Stacks | Shulkers | SB + stacks + blocks |
|---|
Row-by-row build guide
Not an official Minecraft product. Not approved by or associated with Mojang or Microsoft. Blocks are shown as flat colors chosen by us; no game textures are used.
256 × 128 at a glance
| Blocks | 32,768 + 256 noobline = 33,024 |
|---|---|
| Stacks of 64 | 516 |
| Shulker boxes (1,728 each) | 19.11 → 20 boxes |
| Breakdown | 19 full shulker boxes + 3 stacks + 0 blocks |
| Maps | 2 (2 across × 1 down) |
Example material list
The sample image on this page at 256 × 128 in flat map art uses 21 blocks. The five most used:
| Block | Count | Stacks |
|---|---|---|
| Light Blue Concrete | 10,370 | 163 |
| Grass Block | 5,281 | 83 |
| Packed Ice | 3,328 | 52 |
| Lapis Block | 2,816 | 44 |
| Cyan Concrete | 2,703 | 43 |
Your own image will give different numbers — the material list above the fold updates live. Read what size should your pixel art be? for help choosing.
FAQ
How many blocks is 256 × 128 pixel art?
32,768 blocks plus a 256-block noobline (33,024 in total). That is 516 stacks of 64, or about 19.1 shulker boxes.
How long does a 256 × 128 build take?
At 1,000–3,000 blocks per hour in survival, roughly 660–1981 minutes of placing, plus gathering. Flat areas of one color are much faster than dithered ones.
What is the difference between pixel art and map art?
Pixel art is a wall or floor you look at directly. Map art is built flat on the ground and viewed through an in-game map, which shows each block’s map color. Map art uses a different palette and, in staircase mode, varies block heights to get lighter and darker shades.